Every Getaway Shootout Pickup Worth Grabbing, and When to Fire It
Guns, explosives and boosters drop mid-race. Which ones win rounds, which ones waste a second, and how the computer rivals react to them.
The keys, the pickups, and how to win the race to the car.
Guns, explosives and boosters drop mid-race. Which ones win rounds, which ones waste a second, and how the computer rivals react to them.
W, E and R for player 1, I, O and P for player 2, and why the hop rhythm matters more than the weapons.